viernes, 3 de agosto de 2012

Infinity Blade II



By Chair Entertainment Group, LLC


The first installment of Infinity Blade arrived great excitement preceded by being the first title in the App Store using the Unreal Engine, which showed a level graph light years ahead of the rest of the list of IOS devices, especially iPad. The promises were fulfilled, for his technical level was overwhelming, although some of the public was disappointed because the gameplay was somewhat limited by being a title almost on rails, which left little room for exploration and merely get us fully into sword and sorcery battles against creatures of all kinds, in a fairly repetitive. Still, we can not deny the quality and production values ​​of this new franchise is set in a world of medieval fantasy action.
With the advent of the iPhone 2, Infinity Blade received an update that improved his already brilliant technical section and added more dungeons, options and an interesting multiplayer mode. After twelve months, the critical and commercial expectations for this sequel has been enormous, since it was announced that he would use to maximize the benefits of the new iPhone 4S. Promises have been re-enforced and can say it has set a new roof graphics on mobile devices, without a doubt. But the news does not end here, since the action of the first game focused on participating in intense fighting with swords, the developers chose to provide an accessible battle system, but for many too simple. In this sequel, the guys from Chair Entertainment wanted to provide more moves, weapons and spells, a success.
Of course, those who expect to find an open world to explore at will may feel somewhat disappointed, as Infinity Blade II is fully continuity with its first part, again, this is a completely predefined title, where the only thing we will take part in their struggles, now much more rewarding and varied, with more options and a more cinematic, if possible. Initial reports of the title overwhelmed us a glimmer of hope by promising more freedom, in fact, to which was referred its developers as many paths to choose and the ability to move the camera at will to give a small concession to the search for secrets.
The centerlines of Infinity Blade is its intense fighting, leveling our character and improvements of our arms-well, who loved his first adventure, can be satisfied with this sequel, as the options and gameplay have multiplied and improved. The argument is directly above the title, after emerging victorious from the previous cross, the young Siris must face each and every one of the challenges that separate it from the Sword of Infinity. The script is quite usual, but we will immerse ourselves completely in the complex narrative of the title, which can sometimes be confusing. But more impressive are those battles, we see the most exciting new features.
Following the foundation of the first game, where the defense was the key element in battles in order to achieve unbalance the opponent-in Infinity Blade II has boosted the combined motions, we'll link to know to survive the fierce fighting. Also, we know dispense these movements, since this time will be finite and we sold to our opponents if exhausted. Also been improved movement to repel the attacks of our enemies with your weapon, in general, the detection of the movements of our finger on the screen gains a lot. Although the big news of the title are the new kinds of weapons, divided into three categories: double grip, two hands and weapon and shield.





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